Neo-classical, electronic & textural composer for atmospheric and narrative game.
Modern.
Classic.
Textural.
Electronic.
Briefly
I compose original music and craft audio experiences for narrative games that prioritize emotion and exploration. I create immersive, original soundscapes , letting players feel the space, mystery and beauty of your game world making every step a journey they’ll never forget.
WHY WORK WITH ME ?
Rescore Of The Classics
Selected re-scores of indie games I love (Gris, Manifold, Bound, Journey, Furi, Sable) demonstrating adaptive and dynamic music composition skills.
What My Clients Say
“Louis was very professional and had a very fast turnaround with the music. Necessary changes were made when requested, and he was very open to feedback. The music fit the theme and vibe I was going for, and I’d definitely work with him again in the future.”
- Cade Peters I really enjoyed working with Louis. He was very professional and efficient throughout the whole process. He created music that perfectly matched my expectations, with a clear vision and great attention to my requests.
A big thank you to him ! I highly recommend working with Louis.
— Theo Puerta“Working with Louis was a real pleasure. During our collaboration, he was extremely available and attentive to my various requests. He also showed a genuine interest in my project, never hesitating to experiment and suggest ideas that were always relevant and sometimes very different from my initial references.”
— Aymeric StockI HELP CREATIVE TO REALISE THEIR VISIONS
My goal is to understand your story, your world, and your intentions, so that the music I create serves the project, enhances narrative, and brings emotions to life exactly as you imagined.
Contact me here
